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Game Creation Tools and Opportunities for Students

As part of this month’s exploration of innovative educational technologies and how they impact game-based learning, we’re diving into the tools that enable students to create their own games. These platforms and initiatives don’t just teach technical skills—they empower students to think critically, solve problems, and collaborate, all through the creative process of game design.…

Critical Thinking and Problem-Solving in Scholastic Esports

As the world of scholastic esports evolves, its most compelling development is how it sharpens students’ problem-solving abilities while opening doors to real-world opportunities. Schools are discovering that competitive gaming does more than engage students—it develops critical thinking, technical skills, and strategic decision-making that employers increasingly value. From Game to Career: Esports as a CTE…

Video Game Art and AI

The increasing prevalence of AI in the art world has been nothing short of controversial. From concerns about the role of human artists to questions about ownership and ethics, AI-generated art has sparked passionate debates across creative industries – and the video game industry is no exception. As AI tools become more sophisticated and accessible,…

QA, Games, and AI

Welcome back to our series on AI and its impact on game development at Filament! In previous installments, we’ve explored how AI is changing (or not changing) various aspects of our process, from design to A/V to production. Today, we’re investigating the relationship between quality assurance and AI. Luckily, we recently sat down with Brian…

Game Production and AI

In our ongoing series exploring the impact of AI on game development, we’ve been sitting down with Filament team members from various departments to learn more about how this technology is shaping the future of educational games. Today, we’re shifting our focus to the production side of things – this post is based on a…

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