Filament Games Blog

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Augmented Reality Learning Environments

Holy cow, have you guys checked out quadcopters?! We live in interesting times, where a convergence of technologies, spurred by mobile phone development has led to a ton of very powerful things getting embedded into very small devices. This includes a wide variety of different kinds of sensors, and ever improving video/transmitting capabilities. Stuff’s getting…

Filament Games | Educational Game Developer

Speed Sketch! Opposites Attract

Newton’s Laws got nothin’ on the laws of attraction! Watch as Game Art Team Lead Natasha Soglin paints a special Valentine’s Day portrait for these two Motion Force characters. Have questions for Natasha? Get in touch via Facebook or Twitter! In the mood for more Speed Sketches? Check these out! Winter Wonderland Happy Thanksgiving from Filament Games Happy Hallowbee Landscape…

Filament Games | Educational Game Developer

Multisensory Learning in the Digital Age

The following is a client guest blog post from Square Panda, for whom we recently developed Square Panda Bubbles, Square Panda Monster Rhymes and Square Panda Jiggity Jamble. Have you ever danced to learn a new letter of the alphabet? Research shows that employing multiple senses may have significant benefits for learning new skills. Multisensory learning…

Filament Games | Educational Game Developer

The 4 P’s of Designing Learning Games with Impact

iCivics is a non-profit organization dedicated to reinvigorating civic learning through interactive and engaging learning resources. Their platform has more than 7 million registered students and 100,000 registered teachers in all 50 United States. The article below is written by iCivics Director of Content Carrie Ray-Hill and shares valuable insights into creating mission-driven game-based learning tools.…

Filament Games | Educational Game Developer
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