Filament Games Blog

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Speed Sketch – Filabee Friends!

It’s that time of year again when our artists flex their creative chops at breakneck speed in a seasonal Speed Sketch! Previous entries in this series have shown off our versatility in styling art for different age groups, our heartwarming community outreach activities, and even our ventures into the third dimension! This month’s entry comes…

Educational Game Development Best Practices: Animation and Voiceover

Animation Our animation process is significantly different between 2D and 3D art, but today we’re going to focus on our 2D workflow. Animation starts internally with Motion Design. This involves the team sketching a concept of the final piece and creating basic animatics. These are used to identify the level of detail, timing, and the…

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