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Filament Games | Educational Game Developer

Research Roundup: Game-Based Learning for Computer Science Education

Game-based learning for computer science education…it’s super effective!  (Image source: Gifer) But don’t just take my word for it! Previously, our team has highlighted numerous research studies showcasing the power of learning games to improve engagement and learning outcomes among both K-12 and adult learners, as well as for more specific applications like language learning and VR for impact. Awesome, right? We think so,…

Filament Games | Educational Game Developer

Research Roundup: Corporate Training and Adult Learning

No matter the player’s age, game platform, or subject matter, digital games have the power to effortlessly immerse players in complex problem-solving for long stretches of time – making them ideal for engaging young learners and teaching key 21st century skills. But did you know that game-based learning can lead to enhanced learning outcomes for adults,…

Filament Games | Educational Game Developer

Augmented Reality in 2019

It’s been a big year for us in virtual reality – with a Webby win and a new PC/VR hybrid title on the way (namely, RoboCo), our VR efforts continue to pay dividends. But what about VR’s weird cousin, augmented reality? It’s been a minute since we’ve checked in on AR, and when I started…

Filament Games | Educational Game Developer

Oculus Quest for Learning: What Educators Need to Know

In November 2016, CEO Dan White published an article exploring how VR changes learning. Fast-forward two years, and it’s obvious that the technology has yet to reach its full potential in classroom and training settings. There have, however, been signs of promise – in the K12 sphere, Oculus recently announced the launch of Oculus Education…

Filament Games | Educational Game Developer

How to Get Hired at a Game Studio: Game Designer Edition

Let’s talk about design as a job! People like to think that designers are a job defined by having neat ideas. They sit on a cushion, think of game…stuff, maybe even write it down. The developers gather around, consume the documents, eager to fulfill the prophecies from their glorious leader, and eventually, the designer is…

Filament Games | Educational Game Developer

How to Get Hired at a Game Studio: Art Edition

As the Game Art Team Lead, one of my key responsibilities is hiring and onboarding new game artists when open positions become available. I am often the first person to review incoming job applications, tasked with sifting through portfolio after portfolio in order to determine which candidates are most qualified to move forward in the…

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