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Filament Games | Educational Game Developer

Research Roundup: Game-Based Learning for Computer Science Education

Game-based learning for computer science education…it’s super effective!  (Image source: Gifer) But don’t just take my word for it! Previously, our team has highlighted numerous research studies showcasing the power of learning games to improve engagement and learning outcomes among both K-12 and adult learners, as well as for more specific applications like language learning and VR for impact. Awesome, right? We think so,…

Filament Games | Educational Game Developer

Research Roundup: K-12 Game-Based Learning

Our team could talk all day about the many benefits of game-based learning in K-12 classrooms. From helping players develop key 21st century skills, to promoting social and emotional learning (SEL) outcomes, and even helping engage learners who struggle with more traditional instructional methods, it’s clear that educational video games hold incredible potential as teaching tools…

Filament Games | Educational Game Developer

Research Roundup: Corporate Training and Adult Learning

No matter the player’s age, game platform, or subject matter, digital games have the power to effortlessly immerse players in complex problem-solving for long stretches of time – making them ideal for engaging young learners and teaching key 21st century skills. But did you know that game-based learning can lead to enhanced learning outcomes for adults,…

Filament Games | Educational Game Developer

Research Roundup: Game-Based Language Learning

Language immersion programs, Rosetta Stone, face-to-face classroom instruction, and more – all tried and true methods of acquiring the skills necessary to speak a new language. But what happens when game-based learning enters the fray? A number of recent studies have attempted to determine the efficacy of digital game-based language learning programs, providing evidence that…

Filament Games | Educational Game Developer

Game-Based Learning Research Roundup 2017

As game-based learning finds its way into the mainstream of teaching modalities, questions about efficacy will naturally start to surface. Fortunately, there’s a significant amount of research available to help drive this conversation in a positive direction, and more research gets generated and highlighted every year. To help you sort through it all, we’ve assembled…

Filament Games | Educational Game Developer

Research Roundup: Studies Support Game-Based Learning

In the past decade, there has been a substantial amount of research on learning games. Some researchers have recently completed meta-analyses pulling all of the evidence together to see what conclusions are emerging so far. The Joan Ganz Cooney Center has also completed a survey of 694 K-8 teachers focusing on digital games in the classroom.…

Filament Games Podcast Roundup: Celebrating International Podcast Day 2024

We’re in a joyous mood today, and not just because the spooky season is just around the corner – it’s International Podcast Day! Recognized and revered by marketers all around the world who need an excuse to mention their podcasts, International Podcast Day is a global celebration of the fine art of consumable conversations. For…

Resource Roundup: Games and Social-Emotional Learning

If you can believe it, August has already passed us by! With a dwindling supply of summer days at our collective disposal, it’s time to get aggressive about rest and relaxation.  via Tenor As you rush out to Labor Day cookouts and/or stand in security at the airport for a late-season trip, take some time…

Resource Roundup: Game-based Learning and STEM

If you can believe it, yet another month has passed us by! Our focus this July has been the intersection of game-based learning and STEM education. Technological literacy and scientific understanding are vital for today’s students, so taking innovative approaches to STEM education is more important than ever. Luckily, game-based learning is a highly effective…

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