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Filament Games | Educational Game Developer

5 More High-Quality Computer Science Learning Games

Who says learning to code can’t be a blast!? Probably someone who hasn’t read this article. Or seen our previous roundup of 5 great learning games that teach computer science. It’s true: learning basic coding principles can be incredibly fun thanks to the power of game-based learning – it’s what researchers are saying, too! Below,…

Filament Games | Educational Game Developer

Oculus Quest for Learning: What Educators Need to Know

In November 2016, CEO Dan White published an article exploring how VR changes learning. Fast-forward two years, and it’s obvious that the technology has yet to reach its full potential in classroom and training settings. There have, however, been signs of promise – in the K12 sphere, Oculus recently announced the launch of Oculus Education…

Filament Games | Educational Game Developer

5 Excellent Educational Games for the Nintendo Switch

Alright, we’ll admit it – nearly our whole studio is obsessed with the Switch, the latest and greatest gaming console from Japanese gaming giant Nintendo. And we’re not alone in our love for Nintendo’s hybrid home/portable entertainment machine – devices remain in high demand more than a year after its launch, approaching levels of success…

Filament Games | Educational Game Developer

How to Get Hired at a Game Studio: Art Edition

As the Game Art Team Lead, one of my key responsibilities is hiring and onboarding new game artists when open positions become available. I am often the first person to review incoming job applications, tasked with sifting through portfolio after portfolio in order to determine which candidates are most qualified to move forward in the…

Filament Games | Educational Game Developer

Tangential Learning: What Can Commercial Video Games Teach Us?

There is no shortage of game-based learning research and implementation studies suggesting that educational games can serve as effective, beneficial teaching tools. But what about commercially released games like Assassin’s Creed: Origins or Call of Duty: WWII? Are these wildly popular titles, developed first and foremost to entertain, capable of offering any educational value to players?…

Filament Games | Educational Game Developer

How to Get Hired at a Game Studio: Working with HR

Hi, I’m Sarah! In addition to making sure the office keeps running, rearranging people’s schedules so that we can make appointments with outside clients, and running the phones, I also operate as on-site HR for Filament Games. I deal with posting jobs, job applications, and constructing offer letters. For all you job seekers out there,…

Filament Games | Educational Game Developer

How to Get Hired at a Game Studio: Game Engineer Edition

One of my responsibilities at Filament is facilitating the hiring process, and I will often be the first person to screen applications. Upon first review, I try to give each applicant 10 minutes of my time. Based on Filament’s structure, I need to evaluate a candidate on the following criteria: Are they capable of building…

Filament Games | Educational Game Developer

Video Games and The Scientific Method

The Mario Method Form a question, create a hypothesis, predict the outcome, test your theory. Sound familiar? You probably recognize these steps as the foundational structure of the scientific method. Human beings have used this simple yet profound process to structure scientific inquiry for hundreds of years, and based on the fact that I’m typing…

Filament Games | Educational Game Developer

Augmented Reality and Training

We’ve been talking a lot about VR lately, but the world of XR content and experiences is wide and inclusive of mixed reality (MR), augmented reality (AR), and more, each with its own set of strengths and applications. MR is a broad term that describes content situated “anywhere between the extrema of the virtuality continuum”[1].…

Filament Games | Educational Game Developer

Appealing to your Buyer with Games: Tips for Educational Publishers

As an educational publisher, you are most likely keeping a close eye on the digital educational publishing landscape and see that game-based learning is an important component of it. Whether you have already implemented game-based learning into your product strategy or are just starting to think about it, I encourage you to visit Digital Game-Based…

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