What’s New in Game-Based Learning – June 2020 June 1, 2020 // James LaPierre A new month has arrived, which can only mean one thing – it’s time for another roundup of game-based learning, serious games, and AR/VR in education news!
What’s New in Game-Based Learning – May 2020 May 4, 2020 // James LaPierre Fans of game-based learning, serious games, and AR/VR for education – check out our recap of the month’s hottest news and announcements!
Digital Games for Remote Instruction April 20, 2020 // Brandon Pittser Whether you’re teaching elementary students or training a workforce, digital games have an incumbent advantage when it comes to enabling and augmenting remote instruction.
5 Excellent Educational Games for Teaching U.S. History March 4, 2020 // James LaPierre Join us as we highlight a selection of high-quality learning games that teach U.S. history!
Broader Impacts and Game-Based Learning February 26, 2020 // James LaPierre Find out how NSF SBIR grant recipients can harness the power of game-based learning to achieve their broader impacts goals!
What’s New in Game-Based Learning – February 2020 February 5, 2020 // James LaPierre Check out our roundup of the month’s hottest news stories from the spheres of educational gaming, games for impact, and AR/VR for learning!
Video Game Events in Wisconsin: A 2020 Calendar January 15, 2020 // James LaPierre Each year our home states hosts a wide variety of gaming events for fans, developers, and academics alike – check out our roundup of 2020’s most anticipated shows!
What’s New in Game-Based Learning – January 2020 January 8, 2020 // James LaPierre Check out the month’s hottest news stories and announcements from the spheres of educational gaming, games for impact, and AR/VR for learning!
What’s New in Game-Based Learning – December 2019 December 2, 2019 // James LaPierre Check out our recap of the month’s biggest news stories from the world of game-based learning, serious games, and AR/VR for impact!
Level Up Your LMC with Game-Based Learning November 20, 2019 // James LaPierre Find out how your library or makerspace program can leverage the power of game-based learning to improve engagement and learning outcomes!