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Filament Games | Educational Game Developer

The Rise of Digital Distance Learning

As the pandemic recedes (sort of, in some places) and our lives resume a semblance of normalcy, a quick survey of the educational landscape shows that digital distance learning is having a moment. New approaches to the classroom, massive funding rounds for the latest modular courseware startups, video-first curricula that emphasize self-guided learning – the…

Filament Games | Educational Game Developer

What’s New in Game-Based Learning – October 2019

Welcome back to What’s New in Game-Based Learning – our monthly roundup of the 🔥hottest🔥 news in the world of game-based learning, games for impact, and AR/VR for education! Check out our highlighted articles below, then let us know on our Facebook or Twitter if we missed anything! Classcraft Raises $7.5 Million to Turn Classrooms…

Filament Games | Educational Game Developer

GBL Luminary Guest Post: Tuning Game-based Learning for Adolescents

Filament Games stays connected to the scholarly side of game-based learning (GBL) through our GBL Luminaries Program. Academics in the Luminaries program work with our staff to maintain a healthy dialogue between game-based learning theory and practice through all-staff lectures and guest blog posts. Today’s GBL Luminary guest post is from Katie Salen, Professor in…

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