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Even More Brilliant Game-based Learning TED Talks

Do you want to feel inspired, but you don’t have enough time to read a book, or even listen to an hour-long podcast? Don’t fret, we’ve got some bite-sized (or should we say byte-sized) revelations for you, in the form of TED Talks! Much like a captivating course or an unforgettable lesson, TED Talks possess…

The Importance of User Feedback in Educational Game Development

User feedback is a fundamental aspect of game design! It provides invaluable insights into the player experience and gameplay mechanics, and in the case of educational games, it also gives game designers information about a game’s learning effectiveness. As an educational game studio dedicated to creating high-quality learning experiences, we know firsthand that by incorporating…

CEO Interview: The Future of RoboCo

This interview will get all of the gears in your head turning! ⚙️ We recently had the pleasure of meeting with Dan White, our CEO, to discuss the future of our robotics sandbox game, RoboCo. In this conversation, we delve into the unique features that set RoboCo apart from other robotics-related games in the market,…

5 Important Figures in Video Game History You Should Know

The video game industry has grown exponentially since its inception, and it took the hard work of many to make our beloved video game industry what it is today. As educational game developers, it should come as no surprise that we believe knowledge is power, and that knowing your history is important! Today, we’re paying…

A Guide to Game-based Learning and Edtech at ASU+GSV 2023

ASU+GSV Summit is almost here!  via Giphy Running from April 17 to 19, 2023’s theme is “Brave New World.” This summit is focused on “Imagining a new era in which all people have equal access to the future.” As you might have been able to tell by the name, ASU+GSV is a gathering put together…

What’s New in Game-based Learning – April 2023

Ah, spring is finally here! Do you know what else is back, besides the sunshine and budding flowers? What’s New in Game-based Learning, our monthly series covering the latest developments in game-based learning! Each month, we feature the most exciting news related to educational games, games that make a difference, and augmented and virtual reality…

A Look Back at Our 2022 Game Releases

As another year draws to a close, we can’t help but reminisce on all of the incredible games we’ve created this year. At Filament Games, our first priority is to create playful experiences that improve people’s lives. Along with accomplishing that mission, this year was full of big milestones for us. We became a Roblox…

Resource Roundup: Everything You Need to Know About RoboCo

It’s been a whirlwind November here at Filament Games, and we can barely contain our excitement! Most notably, we released our robotics sandbox game, RoboCo, on Steam Early Access on the 3rd. This game has been years in the making, and we’re proud to be able to share it with the world. In case you’ve…

The Origin Story of RoboCo

You know the origin story of our bee-loved mascot and the origin story of Filament Games itself. But what’s the story behind our recent release, RoboCo? At Filament, creating, designing, and breathing life into meaningful educational experiences is what we do best. Just like our other games, RoboCo started as an idea and then grew…

21st Century Skills in 2022

The 21st century started on January 1, 2001. From then until now, it’s safe to say that educational technology has evolved significantly in efficiency, scope, and methodology. So when someone in the edtech industry refers to “21st century skills,” what exactly does that mean in 2022? That’s why at Filament, we prefer the term “future-facing…

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