< Back to Blog shawn baxter December 5, 2019 // Filament Staff Shawn has never been content pursuing just one creative endeavor and has had experience designing in a number of industries. He is in constant pursuit of a well-thought-out and artistic interface.
aredtechgamebasedlearningk12mobileplatformvr What’s New in Game-Based Learning – November 2019 Fans of game-based learning, serious games, and AR/VR for education – check out our recap of the month’s hottest news stories, interviews, and announcements!
gamedesigngamedevstaffinsights Resource Roundup: AI and Educational Game Development Another month has come and gone, Filafriends! This April, we decided it was high time to dig deep into how artificial intelligence is affecting our industry. It’s no secret that artificial intelligence (AI) has been making waves in various industries, and educational game development is no exception. As we continue to explore new technologies and…
careersgamedevhiringlocalstaffinsights Top 10 Reasons to Work at Filament Games in 2021 So, you want to work at Filament Games? There’s a lot to love about a career at our studio… 10) We work with world-class organizations. FIRST, Scholastic, PBS, Oculus, Columbia University, McGraw-Hill Education, iCivics…and the list goes on. Our 15+ years of creating outstanding learning games has built our reputation as a national leader in…