< Back to Blog shawn baxter December 5, 2019 // Filament Staff Shawn has never been content pursuing just one creative endeavor and has had experience designing in a number of industries. He is in constant pursuit of a well-thought-out and artistic interface.
edtechgamebasedlearningstaffinsights Learning from 2017’s Best Commercial Video Games PlayerUnknown’s Battlegrounds A Hunger Games-esque battle royale survival game, online shooter PlayerUnknown’s Battlegrounds tasks players with a single objective: stay alive until you’re the last player standing. Each match begins with 100 players dropping out of an airplane onto a giant landmass packed with towns, farmlands, mountains, and forests – immediately thereafter, players begin fending…
edtechgamebasedlearningk12 21st Century Skills in 2022 The 21st century started on January 1, 2001. From then until now, it’s safe to say that educational technology has evolved significantly in efficiency, scope, and methodology. So when someone in the edtech industry refers to “21st century skills,” what exactly does that mean in 2022? That’s why at Filament, we prefer the term “future-facing…
edtechgamebasedlearninggamedevk12robocostaffinsights Inside RoboCo In case you haven’t heard, our sandbox robotics game RoboCo is available on Steam Early Access for PC right now! To celebrate so far, we’ve covered the origin story of RoboCo and revisited the game’s humble beginnings, and we’ve also provided you with an introduction to RoboCo tips, tutorials, and more. Today, we’re back to…