< Back to Blog lisa maeda May 16, 2023 // Filament Staff Lisa is a Japanese-American 2D illustrator with a passion for creating wholesome, educational media for kids. In her spare time, she collects washi tape, penpals, and enjoys visual novels.
gamedevproductionresearchstaffinsights Remote Collaboration & Telecommunication – Part 1: A History “Oh right! And…sorry…no you…uh, I was just… no you go first, go ahead.” “I was just saying that bSHHHTZTK in the first place.” “Sorry, could you repeat that?” Today’s high speed fiber optic networks and teleconferencing technologies connect people and businesses across the globe in seconds, but what are the affordances and limitations of this…
edtechgamebasedlearninghigheredk12vr Inspiring Educators in Game-Based Learning As an educational game development studio on a mission to create playful experiences that improve people’s lives, the team at Filament pays a lot of attention to the commercial games space and the trends that are capturing audiences’ imaginations and attention – but that’s just one half of the equation. In equal measure, we keep…
edtechengineeringgamebasedlearninggamedevhowtomobilestaffinsightsweb Extending the Life of Your Flash-Based Video Game While there have been several waves of education video game development throughout the past 40 years, most of the games that have been developed in the first half of the last decade were built in Adobe Flash (now Adobe Animate). In fact, some say that the accessibility and capabilities of Flash made this most recent…