< Back to Blog lisa maeda May 16, 2023 // Filament Staff Lisa is a Japanese-American 2D illustrator with a passion for creating wholesome, educational media for kids. In her spare time, she collects washi tape, penpals, and enjoys visual novels.
gamebasedlearninggamedesigngamedevstaffinsights Resource Roundup: How It’s Made at Filament Games Greetings, Filamentarians! This month on the blog, we took you behind the scenes of our studio to explore the ins and outs of educational game development. In case you missed any of this month’s posts, we’ve gathered them together for you in this resource roundup. Want an inside look at the creative, collaborative, and iterative…
artdesignedtechengineeringgamebasedlearninggamedesigngamedevhowtoproductionqastaffinsights How to Make a Video Game for Learning: Costs and Considerations Game creation is more complicated than portrayed in Game Dev Story. I’m going to explain just how complicated it can be, but I have a few caveats: I can’t walk through every possible game feature (there are many and we make new ones all the time). I can’t provide a standard menu of features either,…
staffinsights Happy Holidays from Filament Games! 🐾 As another year comes to a close, we’d like to take a moment to thank all of our wonderful friends, fans, and supporters for your continued support of our studio!