< Back to Blog ian feldschneider February 13, 2019 // Filament Staff Ian is a game engineer, passionate for the medium of games and how they evolve through time. He enjoys experimenting with procedural generation, and has a fascination with making wild predictions on the future of the gaming industry.
gamebasedlearninggamedesigngamedevresearchstaffinsights Boost Your Career with Video Games What do a passion for video games and a successful career have in common? A recent study conducted by OnePoll on behalf of World of Warships by Wargaming asked approximately 2,000 American adults to answer this very question, assessing the impact that video games had on their professional lives. If you’re short on time, you…
edtechgamebasedlearning Resource Roundup: What’s New in 2024 Greetings, Filamentarians! As we conclude the first month of the new year, we’re thrilled to present you with an eclectic roundup of the latest and most exciting developments in game-based learning and educational technology. From 2024 edtech predictions to a list of new and upcoming game releases you’re not going to want to miss, read…
edtechgamebasedlearninggamedesigngamedevresearchstaffinsights Inspiring Game-Based Learning Talks from the GDC Vault Alongside E3 and PAX, the Game Developers Conference (GDC) stands as one of our industry’s most iconic annual events. A celebration of the talent and accomplishments of game developers from around the world, GDC brings thousands of developers, publishers, and academics alike to San Francisco, California each year for a week of networking opportunities, exciting…