< Back to Blog ian feldschneider February 13, 2019 // Filament Staff Ian is a game engineer, passionate for the medium of games and how they evolve through time. He enjoys experimenting with procedural generation, and has a fascination with making wild predictions on the future of the gaming industry.
gamebasedlearningk12research Research Roundup: 2024 Studies on Game-based Learning It seems too good to be true. You’ve heard rumors about the exciting new research that’s emerging around the power of games to engage, motivate, and enhance learning outcomes, but surely there’s no single educational technology with all that power, right? Right!? Gentle reader, we’re here to reassure you. via Tenor And here’s the proof!…
adultlearningedtechgamebasedlearningk12vr Research Roundup: VR and AR for Learning We live in an exciting time where playing a video game doesn’t always mean sitting down in front of a computer or TV screen. While a mouse and keyboard, a controller, or a handheld console can provide plenty of opportunities for playful learning, learners from all walks of life can truly immerse themselves in the…
adultlearninggamebasedlearningstaffinsights Filament Games Podcast | Season 7 Episode 3 – CES Interview with Verta Maloney Prepare to be inspired! In this extraordinary episode of the Filament Games Podcast, recorded live at CES in Las Vegas, our Chief Partnerships Officer, Jennifer Javornik, has the pleasure of speaking with verta maloney, a visionary founder, captivating storyteller, and catalyst for anti-racism. With over 25 years of experience in education, including leadership roles at…