< Back to Blog dwight davis October 3, 2023 // Filament Staff Dwight is creative, friendly, and passionate about using games to make the world a better place. He loves absurd game genre mashups and is insistent that game jams are the ultimate free-time activity.
gamedevstaffinsights Communication Tools for Seamless Game Development Effective communication is the foundation of successful game development – but at a mostly remote studio working with clients of all kinds, we need reliable ways to stay connected and work together. In this blog post, we’ll share the communication tools we use to ensure seamless collaboration, transparency, and alignment with our clients and team…
gamebasedlearningstaffinsights The Origin Story of Filament Games If you’ve been following the Filament Games blog for a while now, you know the origin story of our dear mascot, the Filabee. Recently, upon reminiscing on our favorite bee and how our mascot came to be, we realized something – that we’d never shared the origin story of our company itself! It’s quite the…
gamedevstaffinsights Blockchain, Self-Care, and Low Poly Animals: Highlights from GDC 2018 If you were in San Francisco, California last week, you may have noticed an extra 30,000+ people wandering around the downtown area (myself included). These folks were most likely there to attend the annual Game Developers Conference (GDC), a revered professional game industry event for developers, publishers, and academics alike. A little more context for…