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A Day in the Life of a Game Engineer

Hello Filamentarians! For today’s blog, we went behind the scenes to find out what a day in the life of a game engineer at Filament Games is like. We interviewed Senior Game Engineer Allison Salmon about her career in both educational game development and at AAA studios, her role and responsibilities, and much more! Discover…

A Day in the Life of a 3D Artist

Hello, Filamentarians! This month on the blog, we’re giving you the inside scoop on several different careers at our studio. Previously, we interviewed Senior Game Engineer Allison Salmon on a day in her life at Filament, and today we’re featuring 3D Artist Demetri Sofides, interviewed by our Marketing Assistant Nicole Remily. In this interview, Nicole…

Inside RoboCo

In case you haven’t heard, our sandbox robotics game RoboCo is available on Steam Early Access for PC right now! To celebrate so far, we’ve covered the origin story of RoboCo and revisited the game’s humble beginnings, and we’ve also provided you with an introduction to RoboCo tips, tutorials, and more.  Today, we’re back to…

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