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Filament Games Podcast | Season 6 Episode 4 – Games for Change Festival Interview with Jane Lee

How can video games support teenagers, assisting not only with their traditional education, but also their resilience, self-confidence, and mental health? Jane Lee, the Senior Director of Operations & Mental Health at iThrive Games, has the answers for you in the newest episode of the Filament Games Podcast! via Giphy Join podcast host and Filament…

Research Roundup: Game-based Learning and Critical Thinking Skills

Let’s illuminate the symbiotic relationship between game-based learning and critical thinking skills! Today, we have a research roundup that does just that. From exploring the nuanced dynamics of student discourse in an 8th-grade social studies classroom to witnessing the immersive impact of digital role-playing games on high school students, each of the following studies contributes…

Game Your Way to a Career: Entrepreneurs

You know what time it is! That’s right, it’s time for another installment of our “Game Your Way to a Career” series. This time, we’re talking about entrepreneurship. Today, we’ll explore the overlap between game-based learning, esports, and 21st-century skills to discover how this combination can cultivate an entrepreneurial spirit in K-12 learners. via Giphy…

Resource Roundup: What’s New in 2024

Greetings, Filamentarians! As we conclude the first month of the new year, we’re thrilled to present you with an eclectic roundup of the latest and most exciting developments in game-based learning and educational technology. From 2024 edtech predictions to a list of new and upcoming game releases you’re not going to want to miss, read…

Filament Games Podcast | Season 6 Episode 2 – Games for Change Festival Interview with Glenn Gillis

Ahoy, mateys! In this episode of the Filament Games Podcast, we’re diving into the depths of the sea monster’s lair! And by that, we mean you’ll join our intrepid host, Jennifer Javornik, as she navigates uncharted waters with Glenn Gillis, the co-founder and CEO of Sea Monster.  Jennifer spotted Glenn in the wild at the…

Color Blindness Accessibility in Video Games

As an educational game developer, our games must be inclusive and enjoyable for players with diverse needs. In this insightful interview, we delve into Filament’s recent steps toward colorblind accessibility. Featuring Shawn Baxter, UI/UX Designer, and Kylie Gilde, Gameplay Engineer, this interview sheds light on their collaborative efforts to integrate customizable colorblind settings into Filament’s…

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