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2023 Higher Education Technology Trends

As industry-leading educational game developers, we’re here to keep you up to date on all the latest edtech trends. Since we’re already almost halfway through the year, we wanted to investigate the top higher education technology trends of 2023.  As this year unfolds, higher education institutions are continuing to embrace edtech to enhance their operations…

What is the Million Girls Moonshot?

In a world where STEM fields are rapidly growing and changing, it is essential to ensure that everyone has the opportunity to participate and succeed! Unfortunately, for many girls, particularly those from underrepresented communities, access to quality STEM education and career opportunities remain limited. That’s where the Million Girls Moonshot initiative comes in. via Giphy…

VR and AR for Higher Education

Over the past few years in particular, more virtual and augmented reality (VR/AR) technologies have been making their way into education, transforming traditional classrooms into immersive learning environments. Let’s uncover how VR/AR is being used specifically in higher education, including its benefits as well as the challenges faced by institutions implementing this technology.  Toto, I…

Research Roundup: Game-based Learning and Higher Education

This month on the blog, we’re investigating all the ways game-based learning and higher education go together. Today, we’ve gathered a collection of studies that explore the use of game-based learning in higher education, within a variety of contexts and subjects. These studies show that educational games can increase student engagement, motivation, and deep learning.…

Applied AI and the Future of Work

As we look toward the future, there’s one technology that’s set to transform the way we work (and play!) more than any other: artificial intelligence (AI). AI has been hailed as a game-changer for businesses across industries, promising to deliver smarter, more efficient ways of working and unlocking new opportunities for growth. via Giphy While…

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