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Gaming for a Good Cause: More Nonprofits You Should Support

Gaming has the power to entertain, educate, and inspire! It can also be a force for good, serving as a platform for nonprofits to raise awareness and funds for their causes. A little while back, we highlighted a few charities that use gaming as a tool for social impact. In this post, we will introduce…

A Guide to Game-based Learning and Edtech at ASU+GSV 2023

ASU+GSV Summit is almost here!  via Giphy Running from April 17 to 19, 2023’s theme is “Brave New World.” This summit is focused on “Imagining a new era in which all people have equal access to the future.” As you might have been able to tell by the name, ASU+GSV is a gathering put together…

What’s New in Game-based Learning – April 2023

Ah, spring is finally here! Do you know what else is back, besides the sunshine and budding flowers? What’s New in Game-based Learning, our monthly series covering the latest developments in game-based learning! Each month, we feature the most exciting news related to educational games, games that make a difference, and augmented and virtual reality…

English Language Arts Education with Commercial Games

Can commercial games be effective teaching tools? If you’re a long-term reader of the Filament Games blog, you’ll know we’ve already answered that question in some previous posts (like here and here). The short answer is yes – if implemented correctly with an educator’s guidance.  In fact, commercial games such as Red Dead Redemption and…

Language Acquisition with Video Games

How are your New Year’s Resolutions going so far this year? One of mine was to relearn French, which I haven’t studied since graduating high school. Since I don’t have time right now to go somewhere and take French classes, I’m using game-based learning to brush up on my skills. Et vous pouvez aussi! Even…

Educational Games and the Digital Humanities

Welcome or welcome back to the blog, Filamentarians. Have you ever heard of the digital humanities? If not, never fear – today, we’re going to explore digital humanities and how they interact with our favorite subject of all time, game-based learning!  via Giphy If you like what you read here, be sure to bookmark this…

Constructivism, Constructionism, and Video Games

We should always strive to help students get the most out of their education! Video games serve as solutions to many of the challenges faced in traditional education, whether they are serving as tools for distance learners or keeping students engaged and motivated in the classroom. With their interactive and immersive nature, video games can…

What’s New in Game-based Learning – February 2023

We’re shot through the heart, and game-based learning is to blame. 💘 It gives video games a good name!  Welcome to February, Filamentarians – another segment of your beloved monthly series is here! Here’s a roundup of recent game-based learning news that will melt your icy hearts (which are frozen due to the cold weather…

EdTech Predictions for 2023

Welcome to 2023, FilaFriends! Every January we make a new set of edtech predictions, giving our best guesses as to what this year will hold for our industry. No, we don’t use magic to make our predictions – just our 17 years of experience! If you’re curious about 2023’s edtech trends and hot topics, be…

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