< Back to Blog miah dawes September 20, 2022 // Filament Staff In college, Miah learned UX design while pursuing a more technical IT degree. There she found her niche exploring user interactions in games and extended reality. She loves creating immersive experiences that help players have fun while learning.
adultlearningedtechgamebasedlearninghigheredk12vr What’s New in Game-Based Learning – April 2021 Calling all educational gaming enthusiasts – it’s time for a closer look at the month’s hottest game-based learning headlines!
artdesignedtechengineeringgamebasedlearninggamedesigngamedevhowtoproductionqastaffinsights How to Make a Learning Game It Begins With An Idea Video games typically begin with design, either starting with a great idea or pursuing a creative solution to a tough problem. It is entirely possible to imagine games for which there is no demand, or to identify a space where there is a need but no good game can be…
edtechgamebasedlearninggamedesigngamedevproductionqastaffinsights How Filament Games Conducts User Testing An essential part of educational game development is user testing – something we treat very seriously and with a lot of importance. This is because conducting user testing throughout the development cycle is a critical, necessary process to obtain important feedback on the usability of the game, the effectiveness of the game as a learning…