< Back to Blog megan tran February 13, 2019 // Filament Staff Megan enjoys understanding people’s needs and helping those around her, whether it’s by creating fun and intuitive player experiences, or by collaborating with teammates on design, art, and the weird little technical bits in between.
edtechgamebasedlearningk12localstaffinsights A Principal Experience: Key Takeaways from Sennett Middle School Last week I had the incredible opportunity to shadow a principal for Madison Metropolitan School District’s A Principal Experience Program. I spent my day at Sennett Middle School on the east side of Madison, Wisconsin where I shadowed Dr. Tremayne Clardy, a talented principal who viewed each and every student as a “Sennett Scholar” and…
edtechgamebasedlearning October Roundup: Games that Improve People’s Lives This October, the Filament Games blog turned its attention to something simple but powerful: how good design makes life better. Across six stories, we explored how games help people slow down, focus longer, and think in systems. Whether you’re guiding students through a simulation, studying the science of attention, or booting up a mixed reality…
edtechgamebasedlearninggamedesigngamedevk12staffinsights Game Spotlight: Convene the Council (iCivics) Hey there, I’m Dan Norton, Chief Creative Officer at Filament Games. Once again we’ve had the privilege of teaming up with the fine folks at iCivics to create another great civics game, this time called Convene the Council. Convene the Council? What’s it about? In Convene the Council, you step into the constrictive, but nice-looking…