< Back to Blog leah blasczyk August 24, 2021 // Filament Staff Straight out of UW-Whitewater with degrees in Math, Computer Science, and Game Design, Leah is excited to be working on games that make people smile. She never wants to stop learning and loves putting her skills to the test in game jams.
edtechgamebasedlearninggamedesignk12 What’s New in Game-Based Learning – December 2025 Game-based learning showed its range this month. Several stories focused on how interactive systems support people during moments of strain, whether that strain comes from workplace pressure, academic uncertainty, or the slow work of physical recovery. Other developments are looking to celebrate and foster the creative momentum that emerges when young designers have the right…
adultlearningedtechgamebasedlearningsimulationtrainingvr Virtual Reality for Sports Training By now, it’s no secret that virtual reality can serve as an extremely powerful tool for learning – with companies like Walmart, ExxonMobil, and UPS having already embraced the technology as part of their employee training regiments. But today, we’re switching our focus away from the corporate sector and towards another equally fascinating application of…
edtechgamebasedlearningk12mobileresearchresourcesstaffinsightsweb Planet Mechanic Classroom Study At Filament Games, we don’t simply make learning games – rather, we strive to create memorable game-based learning experiences that result in lasting, real-world impact. Accordingly, we routinely work with real-world educators to conduct classroom studies in an effort to deepen our understanding of the subject matter efficacy of our games. One such study –…