< Back to Blog kenny green September 30, 2019 // Filament Staff Ever the competitor, Kenny doesn’t back down from a challenge. He enjoys learning from each project and sharing those lessons with new teams. You might even catch him occasionally wearing his varsity esports jersey while leading a standup.
edtechgamebasedlearninghigheredk12research Research Roundup: Game-Based Learning for Computer Science Education Game-based learning for computer science education…it’s super effective! (Image source: Gifer) But don’t just take my word for it! Previously, our team has highlighted numerous research studies showcasing the power of learning games to improve engagement and learning outcomes among both K-12 and adult learners, as well as for more specific applications like language learning and VR for impact. Awesome, right? We think so,…
edtechgamebasedlearningstaffinsights Filament Games Highlights from 2019 2019 was a landmark year for our studio. We tackled dozens of new projects, unveiled our most ambitious game yet, and gained countless new colleagues, clients, and friends along the way…
edtechgamebasedlearninggamedesigngamedevhowtostaffinsights Gamification Done Well Hey friends! It’s been a long time since I’ve rapped at ya, but today I thought I’d revisit the wild, wild world of gamification. I mentioned in my previous blogoblag about gamification that it was a thing that isn’t hard to do badly. But I didn’t really get into much detail. Behold, gentle readers: this post…