< Back to Blog kellie lu April 7, 2022 // Filament Staff Kellie breaks down game genres and reassembles them elegantly. Her player-driven design is informed by backgrounds in psychology and creative writing. She loves world-building, crafting, and games where teammates support each other.
edtechgamebasedlearninggamedevstaffinsights Webinar: Video Games and Interactive Learning Strategies for EDU Publishers Join our CCO Dan Norton and CTO Alex Stone for a free webinar all about video games and interactive learning strategies for EDU publishers!
adultlearningedtechgamebasedlearningk12vr VR and the Humanities Virtual reality is a versatile medium. As you can see in our latest roundup of educational VR (and AR) games, VR runs the gamut from STEM to fine arts education. Just like there are boundless applications for VR in medicine and other fields, there are so many ways VR is taking the humanities to another…
edtechgamebasedlearninggamedesignstaffinsights Walden and ELA Games for Learning With Games for Change awarding Most Significant Impact and Game of the Year to Walden, a Game, there’s a lot of attention right now on the type of game that Walden represents – that is, narrative games, which fall more broadly into the category of English Language Arts (ELA) games. As a game named after a…