< Back to Blog jennifer javornik February 13, 2019 // Filament Staff Jennifer works with people from all over the globe who potentially want to work with Filament to make games, simulations, and VR and AR experiences that make an impact. She helps them understand what Filament can do and how we do it.
adultlearningedtechgamebasedlearning The Metaverse and Corporate Training You remember the metaverse, right? Of course you do, it’s one of 2022’s buzziest words! In our post from a little while back called The Metaverse: What It Is, Who’s Making It, and Why It Matters, we noted that The Washington Post defined the term as, “a shared, virtual space that’s persistently online and active,…
edtechgamebasedlearningk12 Research Roundup: Personalized Learning and Game-based Learning for K-12 Students Personalized learning is a pedagogical approach that recognizes that students have different strengths, weaknesses, interests, and learning preferences. By customizing instruction to cater to these individual needs, personalized learning enhances student engagement, motivation, and academic achievement. It empowers students to take ownership of their learning and provides educators with valuable insights to inform their teaching…
gamebasedlearningvr Project Roundup: VR and AR Games by Filament Games One small step for Filament Games, one giant leap for educational games! Our mission here at Filament has always been to redefine learning through interactive experiences, and this particular roundup of projects showcases our pioneering strides in VR and AR. Read on to learn more about our immersive work with incredible clients. Want to learn…