< Back to Blog jennifer javornik February 13, 2019 // Filament Staff Jennifer works with people from all over the globe who potentially want to work with Filament to make games, simulations, and VR and AR experiences that make an impact. She helps them understand what Filament can do and how we do it.
edtechgamebasedlearninghowtok12researchresources Optimizing Your EdTech Initiative to Maximize Learning Outcomes Most in EdTech are likely familiar with the SMART Board line of interactive software, whiteboards, and interactive displays – but did you know their parent company conducts EdTech research, too? First unveiled at ISTE 2018, SMART Technologies has released a new study detailing how various approaches to planning, implementing, and using educational technology in schools can affect…
edtechgamebasedlearningk12resources District Game-based Learning Implementation Guide One of the things we’ve heard from District Administrators after implementing 1:1 initiatives is that the challenging part has only just begun. Now that they have these beautiful new devices, administrators have to make sure they’re useful to students and teachers. Implementing a district-wide game-based learning program is a great way to make sure you’re…
gamedevstaffinsights Video Game Art and AI The increasing prevalence of AI in the art world has been nothing short of controversial. From concerns about the role of human artists to questions about ownership and ethics, AI-generated art has sparked passionate debates across creative industries – and the video game industry is no exception. As AI tools become more sophisticated and accessible,…