< Back to Blog agnes nantista December 13, 2022 // Filament Staff Agnes is an Animation/Illustration graduate from San José State University. She is always looking to learn new things and improve her work. You can often find her zoomed in on artwork with extreme concentration.
edtechgamebasedlearningk12predictionsstaffinsightsvr Meet the Project-Based, Student-Focused, and Technology-Driven Classrooms of the Future What’s the first thing that comes to mind when you envision the classrooms of the future? 🔮 Of course, sci-fi depictions of robo-teachers like the one from The Jetsons above are endearing, but we’re not here today to talk about science fiction – rather, today’s blog is taking a closer look at a handpicked selection of…
gamedevstaffinsights How Open Communication Elevates Game Development Partnerships Great game development partnerships are all about open communication, understanding each other, and working together to solve problems. In today’s fast-moving industry, effective communication means more than just sending emails and updates – it’s about having honest conversations, being clear with each other, and staying positive even when things get tough. In this blog post,…
edtechgamebasedlearninggamedesigngamedevk12 CEO Interview: The Future of RoboCo This interview will get all of the gears in your head turning! ⚙️ We recently had the pleasure of meeting with Dan White, our CEO, to discuss the future of our robotics sandbox game, RoboCo. In this conversation, we delve into the unique features that set RoboCo apart from other robotics-related games in the market,…