< Back to Blog agnes nantista December 13, 2022 // Filament Staff Agnes is an Animation/Illustration graduate from San José State University. She is always looking to learn new things and improve her work. You can often find her zoomed in on artwork with extreme concentration.
adultlearningedtechgamebasedlearningk12 What’s New in Game-based Learning – March 2024 This collection of game-based learning news will make you want to celebrate – like a pot of gold at the end of a rainbow! In case you’re new around here, What’s New in Game-based Learning is a recurring segment on our blog that highlights the latest developments, trends, and innovations surrounding game-based learning. This series…
edtechgamebasedlearninggamedesigngamedevstaffinsights Making Great Learning Games Pt. 2 – Designing Game Mechanics Hello again! Welcome to part 2 of Making Great Learning Games! Last article we covered how to identify your actual learning objectives and how to formulate a plan for transferring them from the play experience to the real world. Now the next step is migrating those objectives into gameplay mechanics! I don’t want to speak…
careersgamedevlocalstaffinsights Cheese, Beer, Packers, and Video Games: Wisconsin’s Thriving Game Dev Scene UPDATE: The inaugural M+DEV conference has ended. Visit the official M+DEV website for the latest news about next year’s show! Did I just get you excited about a video game involving the cheese, beer, and the Packers? Sorry, I didn’t necessarily mean to do that. What I do want to get you excited about is that…