< Back to All Blog Posts

#staffinsights

How to Get Hired at a Game Studio: Production Edition 2021

In our How to Get Hired Series, we interview hiring managers all about their departments, their best practices for success at Filament Games, and qualities in applications and applicants that make an impression. For this installment in the 2021 reboot of this series, we interviewed Shaina Peshkov, our Studio Operations Director. Shaina manages the Production,…

Filament Games | Educational Game Developer

Making Different Styles of Game: Positive impact vs. Entertainment

Earlier this month, our very own CCO Dan Norton was featured in the Virginia Serious Game Institute (VSGI) Speaker Series! The VSGI Speaker Series, which takes place through George Mason University, features serious game design professionals from across the industry. Dan’s session, called Making Different Styles of Game (Positive Impact vs. Entertainment), focused on the…

Filament Games | Educational Game Developer

The Origin Story of Filament Games

If you’ve been following the Filament Games blog for a while now, you know the origin story of our dear mascot, the Filabee. Recently, upon reminiscing on our favorite bee and how our mascot came to be, we realized something – that we’d never shared the origin story of our company itself! It’s quite the…

Filament Games | Educational Game Developer
© 2025 Filament games. All rights reserved.