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Game-Based Learning & Clinical Practice – An Interview with Dr. Eric B. Bauman

For the launch of the newly minted AppClinic series of digital apps and games, today we’re interviewing Dr. Eric B. Bauman, lead at AppClinic, to learn about his work on the collection and his view of the intersection of game-based learning with healthcare and veterinary education. Let’s start with your background – tell us about your…

Filament Games | Educational Game Developer

Games for Change Webinar: VR for Learning

Want to learn more about VR for learning? CEO Dan White and VP of Sales Jennifer Javornik recently joined Games for Change for a live webinar to discuss insights gained from developing experiences across the full spectrum of VR. Using our two latest VR projects Breaking Boundaries in Science and RoboEngineers as illustrations, Dan and Jennifer discuss the unique affordances…

Filament Games | Educational Game Developer

Tangential Learning: What Can Commercial Video Games Teach Us?

There is no shortage of game-based learning research and implementation studies suggesting that educational games can serve as effective, beneficial teaching tools. But what about commercially released games like Assassin’s Creed: Origins or Call of Duty: WWII? Are these wildly popular titles, developed first and foremost to entertain, capable of offering any educational value to players?…

Filament Games | Educational Game Developer

VR in Medical Training: 3 Groundbreaking Applications

Virtual reality technology is making waves in the growing field of employee training and development, with organizations like Walmart, UPS, and Farmers Insurance already embracing VR as a powerful and cost-effective teaching tool. In the coming years, as spending on corporate training rises while the cost of VR hardware declines, it is likely we will see more companies…

Filament Games | Educational Game Developer
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