We’ve reached the end of March! This month on the blog, we showcased how video games can provide immersive, interactive, and engaging humanities learning experiences. Read on to discover how game-based learning is changing humanities learning for the better!
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Interested in learning more about the potential of game-based learning? Follow us on Twitter and Facebook. This post is chock full of resources, so be sure to bookmark it so you can easily find it later! With that, here are all of the articles we posted this month about game-based learning and the humanities.
You’ve heard of the humanities, but what about digital humanities? This post explores the concept of digital humanities and its interaction with game-based learning. The digital humanities include research, teaching, and scholarship that uses digital tools and methods to explore human culture and society. Game-based learning offers students dynamic learning experiences, and when combined with digital humanities pedagogy, can transform the way students engage with humanities subjects. Educational video games bring historical events, cultural artifacts, and literary works to life, and provide data-driven insights that help students better understand human culture and society. Read the full blog to learn more! 📖
Apprenez-vous une nouvelle langue? The blog discusses the benefits of using video games to learn a new language. It highlights how language acquisition games can provide interactive learning experiences that make the process of learning a new language more fun and effective. Immersion in a language is an important part of effective language acquisition, and video games offer a high level of immersion by simulating realistic environments and interactions. Additionally, video games can provide personalized learning experiences, adapting to the needs and abilities of each individual learner. Check out the whole post to discover why you should start your game-based language-learning journey today! 🗣️
We stay on top of evidence-based research to understand the most effective ways to leverage games to support learning – and humanities subjects are no exception! The blog summarizes the findings of several recent studies that explore the impact of game-based learning on humanities education. The studies cover a variety of subjects, including literacy, language arts, intercultural sensitivity, and art history. The findings suggest that educational games can enhance students’ understanding of these subjects, promote critical thinking and engagement, and foster a sense of agency and creativity. Find out what happened in each study by reading the whole post! 🧪
Looking for a more immersive way to teach world history? This post contains six different high-quality video games that allow students to learn about historical events, cultures, and societies in an interactive and engaging way. The games cover various periods, such as World War II and Ancient Egypt, and offer unique perspectives on historical events. The games include Attentat 1942, Pharaoh: A New Era, Liyla and the Shadows of War, The Descent of the Serpent, Through the Darkest of Times, and Father and Son. Each game has different gameplay and some have sensitive content, so educators should assess which games are most appropriate for their students. Learn about all six of these games in detail by reading the full post! 🌏
During our 18-year tenure in the game-based learning industry, we’ve made games for a variety of different subjects. This month, we were proud to show off some of our English Language Arts (ELA) offerings! The games include Scholastic W.O.R.D., Digital Handwriting, Little Grasshopper Library, Laureate Learning, and Square Panda. Each game is designed to provide learners with fun experiences that promote literacy skills and a love for learning. The post provides brief descriptions of each game and highlights the unique features and benefits of each title. We’re committed to creating high-quality educational games and we hope to continue inspiring learners and educators through game-based learning. Check out the full post for a run-down of all of our ELA games! 🐝
Are commercial video games effective teaching tools in the ELA classroom? This post explores how video games can serve as an entry point into literary concepts for students who may find it challenging to understand the nuances of literature. Video games require students to interpret multiple forms of text and know how to use them simultaneously, thereby fostering multiple forms of literacy. While there is no one-size-fits-all answer to which commercial video games are best for the English classroom, games that have fully developed plots, long cinematic moments, and a lot of reading can be great places to start. The blog post also recommends a few games, so head on over to the full post to see what they are! 🎮
This month, we’ve established that game-based learning has a lot of potential to transform the way students engage with humanities subjects such as history, ELA, and language learning. This resource roundup provides a wealth of information on the benefits of game-based learning, evidence-based research, and recommendations for games that can enhance students’ understanding of humanities topics!
Creating your own video game surrounding a humanities topic? We have a wide array of experience in creating fun experiences that improve people’s lives, and we can help. Contact us today!
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