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Dan White on RoboCo and GBL at Filament Games (Podcast)

Have you ever wondered how we design educational games to be both engaging and informative? In a recent episode of University XP’s Experience Points Podcast, our CEO, Dan White, shares his insights on effective, high-quality game-based learning, as well as his journey to founding Filament Games.

Hosted by Dr. Dave Eng, Experience Points explores the various ways we can learn from games. In this thought-provoking episode titled “Dan White on RoboCo and GBL at Filament Games,” Dan tells Dave all about his transition from teaching to game development and the challenges of creating captivating learning experiences. Throughout the episode, Dan shares his insights into Filament’s philosophy on innovation and continuous improvement in game-based learning methodology and game design.

If you’re an educator, game developer, or simply curious about the potential of game-based learning, this episode is a must-listen. It offers a unique perspective on the intersection of education and gaming, and how companies like ours are continually pushing the boundaries of what’s possible in game-based learning.

Check out the episode outline below for a more detailed breakdown of the conversation, and listen to the full episode here, or check out this video! 

Episode outline:

[0:00 – 0:50] Intro

[0:51 – 8:19] Dan’s background, the origin story of Filament Games, and making difficult subject matter accessible with learning games

[8:20 – 15:56] Striking a balance between challenge and support to keep learners engaged in an educational game

[15:57 – 19:18] How RoboCo promotes problem-solving and critical-thinking skills

[19:19 – 22:00] The difference between RoboCo and Legos

[22:01 -25:27] Filament’s philosophy on innovation in game-based learning methodology and design 

[25:28 – 26:48] How we source subject matter experts for our games

[26:49 – 28:19] Outro

Stay connected with us by following us on X and Facebook! Interested in exploring game-based learning solutions for your organization? Contact us! With over 18 years of experience, we’re passionate about creating games that educate, engage, and inspire players.

More insights from Filament CEO Dan White:

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