Some Assembly Required is a sandbox game about designing and building robots to serve squishy humans in the world of tomorrow.
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It’s been a busy month for AI, which, based on the latest headlines, is something we’ll be saying about all months going forward, forever. There have been so many developments in education and artificial intelligence since our last update that it’s almost too much to report on, so before we proceed, here is a caveat:…
One of the most remarkable qualities of game-based learning is its versatility – it can captivate and educate learners of almost any age. From older adults using games to sharpen cognitive skills to young children exploring foundational concepts through play, the format offers a rare blend of accessibility, engagement, and adaptability. Today, we’re zooming in…
In healthcare, it’s not enough to know the right answers – you have to understand the person behind the symptoms. That’s the central challenge of patient-centered care, and increasingly, one that game-based learning is helping to meet head-on. Simulations and interactive games are offering immersive ways for learners to develop empathy, improve judgment, and build…
Filament Games connects to the scholarly side of game-based learning (GBL) through our GBL Luminaries Program. We work together to maintain a dialogue between GBL theory and practice through all-staff lectures and guest blog posts.