Developer Blog

Micro and Macro Education in Career Explorer

05 Feb 2010 by Dan Norton

What if a game's educational objectives are about exploring rather than formally assessing? What if a game is designed to help a player form an opinion rather than be told an answer?

 

Recent News

National Academies Workshop

06 Nov 2009 by Dan White

Earlier this month, the National Research Council's Board on Science Education held a two-day workshop at the National Academy of Sciences in DC to discuss one of my favorite topics: games, simul

 

The Lightbox

Once Upon an Iteration

30 Sep 2009 by Alex Stone

Iterative design was around long before modern software development. In fact, natural evolution provides plenty of evidence of the advantages of this approach. Nature has come up with designs that are more efficient and beautiful than those of the best and brightest scientists.